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User Experience (UX) II

Explore methods for influencing user behavior in ways that best meet your business goals, with an emphasis on driving traffic, retaining users, and reaching conversion goals. Topics include interaction design, analytics, content and social strategies, in-depth usability testing and research techniques, personas, and workshop methods designed for projects with large groups of stakeholders and potential users. Research, wireframe, and prototype a website or mobile app, readying it for production.

More details

You'll Walk Away with

  • The ability to test UX designs to determine effectiveness in meeting user goals
  • Experience building models using wireframes, storyboarding, and developing interactive prototypes
  • Knowledge of supporting complex interactions with design patterns

Ideal for

  • Web and mobile designers and developers
  • Usability professionals and user experience specialists

1 section

  • Fall 2018
    • Section

      001
    • Semester

      Fall 2018
    • Date

      Nov 8 - Dec 6
    • Day

      Tu, Th
    • Time

      6:30PM-9:30PM
      • Online
    • Format

      Online
      • Online
    • Sessions

      8
    • Faculty

      Bradley, James
    • Location

      Instructor Led
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Closed

    • Section

      2
    • Semester

      Summer 2018
    • Date

      Jul 5 - Jul 30
    • Day

      M, Th
    • Time

      6:30PM-9:30PM
      • Online
    • Format

      Online
      • Online
    • Sessions

      8
    • Faculty

      Bradley, James
    • Location

      Instructor Led
    Tuition $675