Games are powerful tools with dynamics that inspire and engage learners unlike anything else. They can be used to develop skills and competencies as students focus on the activities of the game.
How can games be used?
They can be your learning activities
They can deliver your content over several sessions
They can last the the entirety of your course
How can a game be effective for learning?
A game must be strongly connected with the learning outcomes
A game must socialize the student with the content
A game must engage its students (whether competitively or cooperatively)
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Game Design | Comparative Media Studies/Writing | MIT OpenCourseWare https://ocw.mit.edu/courses/comparative-media-studies-writing/cms-608-game-design-fall-2010/
Instructor Insights | Introduction to Game Design Methods | Comparative Media Studies/Writing | MIT OpenCourseWare https://ocw.mit.edu/courses/comparative-media-studies-writing/cms-301-introduction-to-game-design-methods-spring-2016/instructor-insights/
Jabbar, A. I. A., & Felicia, P. (2015). Gameplay engagement and learning in game-based learning: A systematic review. Review of Educational Research, 85(4), 740 – 779.
http://doi.org/10.3102/0034654315577210