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3D Modeling with Cinema 4D

Expand your modeling skills with Maxon Cinema 4D. A vital tool for aspiring 3D artists, this high-end, versatile computer graphics application is among the most popular 3D tools used by industry professionals for film, broadcasting, and games, as well as for medical, architectural, engineering, and product visualization. Become familiar with the workflow and interface, as well as the fundamentals for working with 3D geometry, NURBS modeling methods, logo design, and character development. The software’s open architecture makes it easy to develop 3D forms that can be used with other 3D applications, such as Autodesk Maya, Mudbox, and Pixologic ZBrush. The lectures and assignments are designed to impart modeling experience and familiarity with techniques relevant to the 3D design, visualization, and animation industries.

More details

You'll Walk Away with

  • Applied hands-on techniques to create 3D objects
  • Experience working with and modifying primitive shapes to create more complex designs
  • Overall knowledge Maxon Cinema 4D
  • The ability to choose appropriate techniques for lighting and to create materials and textures for photorealistic renders

Ideal for

  • Beginners to 3D graphics and Maxon Cinema 4D software
  • Anyone who wants to begin learning animation
  • Motion designers

1 section

  • Spring 2018
    • Section

      002
    • Semester

      Spring 2018
    • Date

      Mar 26 - Apr 30
    • Day

      Monday
    • Time

      6:20PM-9:20PM
      • In-Person
    • Format

      In-Person
      • In-Person
    • Sessions

      6
    • Faculty

      Rivera, Adrian
    • Location

      Woolworth Building
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